The first part of the glitch is caused by interrupting the walking sequence. If the coordinates are not present on the table, the game searches beyond the table to find one (as the player was not intended to be able to speak to the NPC in these locations). The move allows the Player to ride Doduo and run across outside areas at high speed. This formula means that the accuracy starts at approximately 30% and grows by approximately 0.78% for every level higher than the target that the user is. The cursor position in hexadecimal can be checked by highlighting an item in game and checking the memory address CC35. The game then needs to be saved and reset. If the player withdraws the Potion from the PC at the very start of their adventure (meaning before they receive their starter Pokémon) and then attempts using it, an empty Pokémon List will appear and the Potion can be used, albeit to no effect. Because the NPC was never intended to walk this far, the game's variables soon overflow forcing him to warp to the top of the visible area. In Generation I and II, if a Pokémon is obtained at a level above 100, it can be leveled up with Rare Candies up to level 255. While the base rate is 6.25% (1/16) from Generation II onwards, in RBY, critical hit ratio is calculated uniquely for each Pokemon based on its base Speed (it cannot be lowered by paralysis or Speed drops, nor can it be boosted by Focus Energy, which suffers from a debilitating glitch). This also applies to Pokémon using the "Medium Fast" growth algorithm for Level 255, "Fast" for Level 255, and "Slow" for Level 237. Oh, and don't use Focus Energy. In addition, if its current Defense/Special stat is 514 or higher when Reflect/Light Screen is up, it will be treated as if it was much lower due to a roll-over glitch. (hex:07) and BoulderBadge (hex:15) — see unused items. It is similar to the Sky Drop glitch in Generation V, because both glitches permanently make the opponent unable to move until it faints or is switched out (although switching out the Pokémon is normally not possible). Consequently, in this example, the game chooses the message for scenario #27, returning the wrong message "It's not very effective...". Moon or Victory Road. For example Indigo Plateau has a unique tilesets, thus Flying there then walking in other places in Kanto causes buildings and other tiles to look unusual. In Pokémon Yellow, the Old Rod and Good Rod work, but the Super Rod doesn't. If a Rare Candy is fed to a level 255 Pokémon, its level will be reset to 0 due to an overflow in a single byte. This is due to the fact that the game fails to load the sprite graphics properly. With an already existing save file, player must start a new game then save to overwrite the previous save, but turn off the game or reset shortly after the Yes/No box disappears. In non-Japanese versions, Swift and Bide skip accuracy checks and always hit, regardless of this bug. Focus Energy and Dire Hits are intended to quadruple the critical hit rate, but due to a glitch, they will quarter the chance of scoring a critical hit. This glitch has become very well known and is used often in speedruns for the Generation I games. Closing the textbox will put the player in a battle with a "Hooked Dragonite" (hence the name) with the Gym Leader battle music, however all of the player's controls are disabled and they are soft locked. The "Yami shop" glitch changes the selection of items that can be bought in any Poké Mart. There are two minor bugs in the catch rate formula, both due to programming oversights. During a Link Battle, if Mirror Move and a binding move (such as Wrap or Fire Spin) are used together, the two player's games may become desynchronized due to one game interpreting that the attack used was Mirror Move (and failing) and the other game interpreting that the binding move was used instead. Instead, five of these six items have another set of coordinates that the Itemfinder believes them to be located at instead, although there is no item hidden at that position. From Bulbapedia, the community-driven Pokémon encyclopedia. This thread is for discussion of Little Cup in Generations 1, 2 and 3. Through this, the player can make Pikachu's happiness one of these low values, cause a Glitch City and through specific movement, set the play time to 255:59. can only be seen with a cheating device or though use of Glitzer Popping. This is because of the limited data in the game. When the player's Pokémon is immobile due to being trapped by the opponent's binding move, but the opponent faints due to burn or poison, then the player's Pokémon will faint in addition to the opponent's Pokémon. If the player stands outside of Professor Oak's Lab in Pallet Town, the person outside it will eventually stand on the Lab's door. Many items that are normally unable to be bought will not have a price. The Hooked Dragonite glitch is one of several odd effects that can occur after running out of Safari Zone steps while the NPC is guiding Red to the Pewter Museum of Science. If done correctly, the player will be teleported to the Safari Zone entrance, then upon leaving will instead be exiting from the PokéMart in Pewter City and a textbox pops up. In the Western versions of Pokémon Red, Blue, and Yellow, HP-draining moves are supposed to behave the same way, but instead can hit the substitute (like any other move) due to a programming oversight. Red's sprite will now be replaced with the overworld sprite of an NPC based on the location of the Pokémon Center. This glitch occurs neither in the Japanese nor the international versions of Pokémon Yellow; instead, the Bicycle music does not play at all in Victory Road. This was fixed in Pokémon Gold/Silver. https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitch_Pokémon&oldid=3213289. Many current Shiny breeders will be playing a copy of Pokémon Gold, Silver and Crystal (GSC) ready to grab their Destiny Knots and Everstones so they can … The player can still move around and collect it if he moves downward. Slowbro can further boost its special stat with Amnesia, which back in Gen 1 was a combination of Amnesia and Nasty Plot. This forces the player to either reset the game or turn the power off. The glitch can be fixed by returning to the location where the player ran out of Safari Zone steps. Celadon Hotel is based on the layout design of a Pokémon Center. In Generation I, many glitch Pokémon will distort battle sprites upon their encounter; however, this can be fixed by viewing the stats of a non-glitched Pokémon in the overworld. The glitch is fixed in the international releases of Pokémon Red and Blue, but remained in the international releases of Pokémon Yellow. To do this the player must enter the Safari Zone, paying 500 to play. Using a procedure similar to the save corruption glitch, it's possible to begin a new save file, but having the party Pokémon from the previous save file. What the player must do is run out of Safari Zone steps during the cutscene where the NPC is guiding the player to the museum. In Japanese Yellow it is possible with the same procedure as English Red/Blue and Yellow, but in order to corrupt the number of items the player has to replace the ninth Pokémon instead of the tenth to avoid a freeze after closing the items pack. 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